gamebuino_classic_vircon32

Gamebuino Classic games ported to vircon32 selectable in one convient menu


Project maintained by joyrider3774 Hosted on GitHub Pages — Theme by mattgraham

Preserved vs. fixed upstream bugs

This project’s default policy is to preserve real upstream Gamebuino Classic bugs, even ones that look like mistakes, rather than silently “clean them up” - a faithful port should behave like the real cartridge it was built from. Bugs are only fixed when they’d crash, hang, or corrupt state specifically on this platform (Vircon32 traps on things real AVR hardware silently tolerates, like integer divide-by-zero), or - as of this sweep - when a real bug was judged a genuine, negative hit to player experience and fixed on direct request, overriding the default.

This file lists every currently-known deliberately-preserved gameplay bug across all 99 games, and every bug that was found and fixed instead, so both are documented in one place rather than scattered across each game’s own header comment. See each file’s own header comment in src/games/ for the full technical detail behind any single entry.

Bugs that are purely cosmetic with no real gameplay consequence, dead code with zero observable effect, or dropped real-hardware/multiplayer-only features are not listed here at all - only bugs that actually change what a player experiences.

A special case: not a bug list at all

Fixed bugs

These were found to negatively affect gameplay and fixed, overriding this project’s normal “preserve real bugs” default - see each entry for what changed. Every fix is documented in-place in its own file’s header comment too, marked “FIXED, NOT PRESERVED”.

Preserved bugs

Deliberately left as real, shipped upstream behavior. Grouped by game.

101 Starships, Simonbuino, Tetrino, B-Rally, Sokobuino, Breakout Ripper, Lights Out AD, Bub, Video Poker, ZombiEscape, Maze, 2048, Shufflepuck Cafe, Conduit, StickFighter, Tron, UFO Race, Asterocks, Paqman, DeathMaze, FlappyBirdo, Punkt, No Name Platform Game, Master Kebab - no gameplay-negative preserved bugs found in the original sweep. (Stijn’s Snake is its own special case - see above, not this list.)