rubido_playdate

A little chinese checkers or solitaire game with four difficulties for the playdate handheld system


Project maintained by joyrider3774 Hosted on GitHub Pages — Theme by mattgraham

Rubido Playdate Version

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Rubido is a little chinese checkers or solitaire game with four difficulties.

Playdate Game Features:

Playing the Game:

The aim of the game in chinese checkers is to select a (white) peg on the board and jump over another (white) peg to land on an empty (black) spot. When doing this the peg you jumped over will be removed from the board. You need to play the game in such a way that only one peg remains on the board at the end. Depending on the difficulty you had chosen this can be either (only) in the middle of the board or anywhere on the board. Also depending on the difficulty you had chosen you can either jump horizontally and veritically over pegs or diagonally as well.

Diffuclties

Very Easy

Easy

Hard

Very Hard

Play version with colored graphics

The windows, mac, (self build) linux and html (web assembly) versions can switch out the default playdate graphics with colored graphics if you press the F3 button on the keyboard or the X Button on your (xbox) gamepad. The game will restart with the next source folder and remember which source folder you are using the next time you start the game.

Controls

Button Action
Dpad Select menu’s or difficulties. During gameplay move the peg selector around.
A Confirm in menu and difficulty selector. During gameplay activate the peg where the peg selector is. If there was a peg already selected it will deselect it
B During gameplay deselect the currently selected peg
Menu button Enable / Disable music and sound, return to titlescreen

Controls Windows (keyboard)

Key Action
Arrow keys Select menu’s or difficulties. During gameplay move the peg selector around.
X Confirm in menu and difficulty selector. During gameplay activate the peg where the peg selector is. If there was a peg already selected it will deselect it
C During gameplay deselect the currently selected peg
F Switch between fullscreen & windowed mode
F3 Switch Source Folders (switch between playdate and colored graphics)
F4 Quit game

Controls Windows (Gamepad)

Button Action
dpad & joystick Select menu’s or difficulties. During gameplay move the peg selector around.
A Button Confirm in menu and difficulty selector. During gameplay activate the peg where the peg selector is. If there was a peg already selected it will deselect it
B Button During gameplay deselect the currently selected peg
X Button Switch Source Folders (switch between playdate and colored graphics)

Credits

Graphcis are made by me willems davy aka joyrider3774 using gimp, based on the colored graphics i had created for the gp2x version, more than a decade ago.

The game uses some assets from assets packs i had bought, which you can not reuse without acquiring a valid license for them:

It is unknown who created the music and the other sound effects. The game is a port from the gp2x game i made more than a decade ago and i did not keep track of who created these other assets at the time. If you happen to recognize any please let me know!