worm_playdate


Project maintained by joyrider3774 Hosted on GitHub Pages — Theme by mattgraham

Worm Playdate

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screenshot 1

This is my worm game for Playdate, initially written for the vircon32 fantasy console, then ported SDL3 and now to Playdate. It is a remake of the classic copter / worm game with multiple gameplay modes

Controls Playdate / XBox Controller

Button Action
A or B Start GAME, Repeadetly tap to move Worm
LEFT/RIGHT Select Game Mode on Titlescreen
UP/DOWN Select Level on Titlescreen

Controls Keyboard

Key Action
SPACE Start GAME, Repeadetly tap to move Worm
LEFT/RIGHT Select Game Mode on Titlescreen
UP/DOWN Select Level on Titlescreen
F Switch Fullscreen / Windowed
F3 Reset Game
F4 Quit Game

Aim of the game

Repeadetly Press / hold A button to move the worm around, dont hit obstacles and walls, try to gain highest score.

High Scores

High Scores are only saved for levels 1 to 99 per game mode. If you select rnd2 levels, it will also select levels randomly higher than 99 but those all share a common highscore. If you want to compete with friends select a level manually to compare scores.

Seed System

The game has a seed system, you can choose a number between 0 and 99 for the seed. Selecting Rnd1 will select random levels between 0 and 99 on every (re)start, where highscore is saved for them. Rnd2 will select also random levels higher than 99 but it will use a common highscore for these levels. This is similar to how it was initially implemented in the SDL3 and Vircon32 port. It allows you to play random levels different from the fixed 99 ones.

Game Modes

There are 5 Game modes to play on, each with their own specifics

Mode A

Mode B

Mode C

Mode D

Mode E

Credits

The game was made possible after watching this youtube movie: https://www.youtube.com/watch?v=W-3okcjOFnY

License